The study plan of the Laurea Magistrale in Comunicazione Digitale e Visuale,in Videogames, Cinema and Animation is highly professionalizing and aims at balancing the study of theoretical subjects and practical exercises, with a vertical and horizontal approach: vertical in providing specializations in specific sectors, horizontal in maintaining a multidisciplinary approach that trains future professionals with mental openness and adaptability. Because the world of video game development and animation are not compartmentalized, and every professional must be able to dialogue and collaborate with other sectors. In recent years, the spread of personal computers, gaming consoles, tablets and smartphones has developed in parallel with the computing power. All this has made possible the large-scale growth of video game development in various sectors of visual communication, learning and entertainment. Advertising, cinema, television, video games, interactive installations have, in turn, created a strong demand in the labor market. PhotoshopZBrushMaya3D Studio MaxUnity3DCorona,  Construct,  Adobe Animate,  Premiere,  After Effects,  Audition are among the most powerful software / languages ​​/ frameworks for pre-production, production and post-production of video games and cartons animated at a high level.

ANIMATION

FIRST YEAR

  • Research Methodologies(6 ECTS/150 hours)
  • Technical English (10 ECTS/250 hours)
  • Advanced Media Design – Direction for Animation Film (6 ECTS/150 hours)
  • Techniques (6 ECTS/150 hours)
  • Localization Kit (6 ECTS/150 hours)
  • Visual Media Economics and Marketing (6 ECTS/150 hours)

SECOND YEAR

  • Advanced Character Design Techniques and Storyboard (20 ECTS/500 hours)
  • Advanced 3D Graphics for Animation (20 ECTS/500 hours)
  • Advanced 2D animation (20 ECTS/500 hours)

Videogames

FIRST YEAR

  • Research Methodologies(6 ECTS/150 hours)
  • Technical English (10 ECTS/250 hours)
  • Advanced Media Design – Direction for Animation Film (6 ECTS/150 hours)
  • Techniques (6 ECTS/150 hours)
  • Localization Kit (6 ECTS/150 hours)
  • Visual Media Economics and Marketing (6 ECTS/150 hours)

SECOND YEAR

  • Advanced Programming (20 ECTS/500 hours)
  • Advanced 3D Graphics for Video Games (20 ECTS/500 hours)
  • GUI and 2D Graphics Advanced (20 ECTS/500 hours)

FILM PRODUCTION

FIRST YEAR

  • Research Methodologies(6 ECTS/150 hours)
  • Technical English (10 ECTS/250 hours)
  • Advanced Media Design – Direction for Animation Film (6 ECTS/150 hours)
  • Techniques (6 ECTS/150 hours)
  • Localization Kit (6 ECTS/150 hours)
  • Visual Media Economics and Marketing (6 ECTS/150 hours)

SECOND YEAR

  • Advanced analysis techniques for Directors of photography (20 ECTS/500 hours)
  • Advanced analysis techniques for Supervisors of VFX (20 ECTS/500 hours)
  • Advance Film Making. Shooting, editing and compositing (20 ECTS/500 hours)